| Save% | Price $ | Title Offers 1 - 400 |
|
| -78% | 20 | Discrete-Time Signal Processing (2nd Edition) ~ Alan V. Oppenheim - Ronald W. Schafer - John R. Buck Prentice Hall Alan V. Oppenheim - Ronald W. Sch... |
| -90% | 4.00 | 3D Game Alchemy for Doom, Doom Ii, Heretic, and Hexen ~ Steve Benner Sams Publishing Steve Benner |
| -38% | 55 | Synthesis and Optimization of Digital Circuits ~ Giovanni De Micheli McGraw-Hill Science/Engineering/Math Giovanni De Micheli |
| -20% | 122.98 | Modern Systems Analysis and Design (4th Edition) (World Student) ~ Jeffrey A. Hoffer - Joey F. George - Joseph S. Valacich Prentice Hall Jeffrey A. Hoffer - Joey F. Ge... |
| -56% | 21.84 | Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Vi ~ Andre Lamothe Waite Group Press Andre Lamothe |
| -19% | 96.23 | Computer System Architecture (3rd Edition) ~ M. Morris Mano Prentice Hall M. Morris Mano |
| -37% | 37.79 | Fundamentals of Audio and Video Programming for Games ~ Peter Turcan - Mike Wasson Microsoft Press Peter Turcan - Mike Wasson |
| -30% | 45.00 | Quantitative Methods in Project Management ~ John C. Goodpasture J. Ross Publishing, Inc. John C. Goodpasture |
| -16% | 99.37 | Computer Systems: A Programmer's Perspective ~ Randal E. Bryant - David R. O'Hallaron Prentice Hall Randal E. Bryant - David R. O'Hallaron |
| -13% | 122.8 | Systems Analysis and Design Methods ~ Jeffrey L Whitten - Lonnie D. Bentley McGraw-Hill/Irwin Jeffrey L Whitten - Lonnie D. Bentley |
| -52% | 16.3 | Information Dashboard Design: The Effective Visual Communication of Data ~ Stephen Few O'Reilly Media, Inc. Stephen Few |
| -27% | 43.35 | Fundamentals of Game Design (Game Design and Development Series) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings |
| -15% | 93.72 | Advanced Digital Logic Design Using Verilog, State Machines, and Synthesis ~ Sunggu Lee Thomson-Engineering Sunggu Lee |
| -40% | 23.97 | Gender Inclusive Game Design: Expanding The Market (Advances in Computer Gr ~ Sheri Graner Ray Charles River Media Sheri Graner Ray |
| -41% | 22 | MCSA/MCSE Self-Paced Training Kit (Exams 70-292 and 70-296): Upgrading Your ~ Microsoft Corporation - Dan Holme - Orin Thomas Microsoft Press Microsoft Corporation - Dan Holme - ... |
| -17% | 72.14 | Verilog HDL (2nd Edition) ~ Samir Palnitkar Prentice Hall PTR Samir Palnitkar |
| -23% | 45.99 | Enterprise Architecture Planning: Developing a Blueprint for Data, Applicat ~ Steven H. Spewak Wiley Steven H. Spewak |
| -36% | 24.30 | Agile Project Management with Scrum (Microsoft Professional) ~ Ken Schwaber Microsoft Press Ken Schwaber |
| -15% | 72.92 | Object-Oriented Game Development ~ Julian Gold Addison Wesley Julian Gold |
| -59% | 8.55 | C++ Database Development: Featuring Parody the Persistent Almost-Relational ~ Al Stevens Mis Pr Al Stevens |
| -11% | 89.50 | Compilers: Principles, Techniques, and Tools ~ Alfred V. Aho - Ravi Sethi - Jeffrey D. Ullman Addison Wesley Alfred V. Aho - Ravi Sethi - Jeffrey D... |
| -30% | 22.99 | 2007 Microsoft Office System Inside Out ~ Microsoft Press |
| -14% | 62.30 | Algorithms for Image Processing and Computer Vision ~ J. R. Parker Wiley J. R. Parker |
| -16% | 49.98 | A VHDL Primer (3rd Edition) ~ Jayaram Bhasker Prentice Hall PTR Jayaram Bhasker |
| -28% | 25 | MCTS Self-Paced Training Kit (Exam 70-526): Microsoft .NET Framework 2.0 W ~ Matthew A. Stoecker - Steven J. Stein - Tony Northrup Microsoft Press Matthew A. Stoecker - Steven J... |
| -19% | 36.41 | Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde |
| -18% | 39.56 | Patterns of Enterprise Application Architecture ~ Martin Fowler Addison-Wesley Professional Martin Fowler |
| -10% | 76.34 | Signal Integrity Issues and Printed Circuit Board Design ~ Douglas Brooks Prentice Hall PTR Douglas Brooks |
| -17% | 39.81 | Testing Computer Software, 2nd Edition ~ Cem Kaner - Jack Falk - Hung Q. Nguyen Wiley Cem Kaner - Jack Falk - Hung Q. Nguyen |
| -15% | 46.8 | Advanced Digital Logic Design Using Verilog, State Machines, and Synthesis ~ Sunggu Lee Thomson-Engineering Sunggu Lee |
| -27% | 20.09 | Agile Software Development with SCRUM ~ Ken Schwaber - Mike Beedle Prentice Hall Ken Schwaber - Mike Beedle |
| -22% | 27.4 | The J2EE Architect's Handbook ~ Derek C. Ashmore DVT Press Derek C. Ashmore |
| -20% | 27.99 | Professional Excel Development: The Definitive Guide to Developing Applicat ~ Stephen Bullen - Rob Bovey - John Green Addison-Wesley Professional Stephen Bullen - Rob Bovey - Joh... |
| -5% | 139.22 | Water Software Systems Volume 2: Theory and Application (Water Engineering ~ Taylor & Francis Group |
| -9% | 65.76 | Enterprise Architecture Planning: Developing a Blueprint for Data, Applicat ~ Steven H. Spewak Wiley Steven H. Spewak |
| -66% | 2.85 | Management and E-Commerce: The Online Legal Environment ~ Roger LeRoy Miller - Gaylord A. Jentz South-Western College/West Roger LeRoy Miller - Gaylord A. Jen... |
| -14% | 33.95 | Writing Effective Use Cases ~ Alistair Cockburn Addison-Wesley Professional Alistair Cockburn |
| -13% | 34.65 | Game Programming Gems (Game Programming Gems Series) ~ Mark DeLoura Charles River Media Mark DeLoura |
| -6% | 85.00 | Principles of CAD/CAM/CAE ~ Kunwoo Lee Prentice Hall Kunwoo Lee |
| -14% | 29.33 | UnrealScript Game Programming All in One ~ Ph.D., John P Flynt - Chris Caviness Course Technology PTR Ph.D., John P Flynt - Chris Caviness |
| -11% | 36.99 | SPSS Survival Manual ~ Julie Pallant Open University Press Julie Pallant |
| -16% | 22.98 | 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn Wordware Publishing, Inc. Fletcher Dunn |
| -4% | 105.86 | Synthetic Aperture Radar Signal Processing with MATLAB Algorithms ~ Mehrdad Soumekh Wiley-Interscience Mehrdad Soumekh |
| -30% | 10 | Beginning Game Programming, Second Edition ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour |
| -14% | 26.82 | Agile Software Development with SCRUM ~ Ken Schwaber - Mike Beedle Prentice Hall Ken Schwaber - Mike Beedle |
| -5% | 74.87 | Verilog Designer's Library (Prentice Hall Modern Semiconductor Design Serie ~ Bob Zeidman - Robert M. Zeidman Prentice Hall PTR Bob Zeidman - Robert M. Zeidman |
| -9% | 40.02 | The Data Warehouse Toolkit: The Complete Guide to Dimensional Modeling (Sec ~ Ralph Kimball - Margy Ross Wiley Ralph Kimball - Margy Ross |
| -43% | 5 | The gmax Handbook (Game Development Series) (Game Development Series) ~ Clayton E Crooks Charles River Media Clayton E Crooks |
| -55% | 3 | Focus On Mod Programming in Quake III Arena (The Premier Press Game Develop ~ Shawn Holmes Course Technology PTR Shawn Holmes |
| -10% | 31.15 | Software Product Lines : Practices and Patterns ~ Paul Clements - Linda Northrop - Linda M. Northrop Addison-Wesley Professional Paul Clements - Linda... |
| -19% | 14.97 | FileMaker Pro 8: The Missing Manual ~ Geoff Coffey - Susan Prosser O'Reilly Media, Inc. Geoff Coffey - Susan Prosser |
| -10% | 30.70 | Analyzing E-Commerce and Internet Law Interactive Workbook ~ J. Dianne Brinson - Benay Dara-Abrams - Drew Dara-Abrams - Jennifer Masek - Ruth McDunn - Bebo White... |
| -9% | 33.22 | Principles of Form and Design ~ Wucius Wong Wiley Wucius Wong |
| -11% | 25 | Prioritizing Web Usability (VOICES) ~ Jakob Nielsen - Hoa Loranger New Riders Press Jakob Nielsen - Hoa Loranger |
| -5% | 55 | Java How to Program (6th Edition) (How to Program (Deitel)) ~ Harvey M. Deitel - Paul J. Deitel Prentice Hall Harvey M. Deitel - Paul J. Deitel |
| -5% | 55.88 | The NURBS Book (Monographs in Visual Communication) ~ Les A. Piegl - Wayne Tiller Springer Les A. Piegl - Wayne Tiller |
| -8% | 33.67 | Strategic Computing: DARPA and the Quest for Machine Intelligence, 1983-199 ~ Alex Roland - Philip Shiman The MIT Press Alex Roland - Philip Shiman |
| -10% | 25.00 | Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney |
| -9% | 27.00 | Designing Web Usability : The Practice of Simplicity ~ Jakob Nielsen Peachpit Press Jakob Nielsen |
| -10% | 22.86 | Innovation Games: Creating Breakthrough Products Through Collaborative Play ~ Luke Hohmann Addison-Wesley Professional Luke Hohmann |
| -8% | 28.00 | Test Driven Development: By Example (Addison-Wesley Signature Series) ~ Kent Beck Addison-Wesley Professional Kent Beck |
| -7% | 30.30 | Andrew Rollings and Ernest Adams on Game Design ~ Andrew Rollings - Ernest Adams New Riders Games Andrew Rollings - Ernest Adams |
| -3% | 91.09 | Software Configuration Management ~ Jessica Keyes AUERBACH Jessica Keyes |
| -4% | 51.99 | Algorithms for Image Processing and Computer Vision ~ J. R. Parker Wiley J. R. Parker |
| -11% | 19.35 | ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Applicatio ~ Joey Lott - Darron Schall - Keith Peters Adobe Dev Library Joey Lott - Darron Schall - Keith Peters |
| -7% | 30.56 | The Art of Project Management (Theory in Practice (O'Reilly)) ~ Scott Berkun O'Reilly Media, Inc. Scott Berkun |
| -6% | 29.95 | Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable ~ Krzysztof Cwalina - Brad Abrams Addison-Wesley Professional Krzysztof Cwalina - Brad Abrams |
| -7% | 26 | Service-Oriented Architecture (SOA): Concepts, Technology, and Design (The ~ Thomas Erl Prentice Hall PTR Thomas Erl |
| -25% | 5.99 | The OpenGL Extensions Guide (Graphics Series) ~ Eric Lengyel Charles River Media Eric Lengyel |
| -5% | 32.67 | Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde |
| -5% | 33.75 | Patterns of Enterprise Application Architecture ~ Martin Fowler Addison-Wesley Professional Martin Fowler |
| -6% | 27.95 | Head First PMP: A Brain-Friendly Guide to Passing the Project Management Pr ~ Andrew Stellman - Jennifer Greene O'Reilly Media, Inc. Andrew Stellman - Jennifer Greene |
| -5% | 34.67 | Agile Estimating and Planning (Robert C. Martin Series) ~ Mike Cohn Prentice Hall PTR Mike Cohn |
| -8% | 20.25 | Game Design: Principles, Practice, and Techniques - The Ultimate Guide for ~ Jim Thompson - Barnaby Berbank-Green - Nic Cusworth Wiley Jim Thompson - Barnaby Berbank-Green - Nic... |
| -5% | 30.00 | Writing Software Documentation: A Task-Oriented Approach (Part of the Allyn ~ Thomas T. Barker Longman Thomas T. Barker |
| -8% | 18.4 | iMovie 6 & iDVD: The Missing Manual ~ David Pogue O'Reilly Media, Inc. David Pogue |
| -7% | 22.00 | S.M.A.R.T. Guide to Becoming a Successful Producer/Engineer (S.M.A.R.T. Gui ~ Bill Gibson Thomson Course Technology Bill Gibson |
| -23% | 4.99 | Infinite Game Universe, Volume 2: Level Design, Terrain, and Sound (Advance ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson |
| -7% | 21.50 | The S.M.A.R.T. Guide to Digital Recording Software and Plug-ins (S.M.A.R.T. ~ Bill Gibson ArtistPro Bill Gibson |
| -25% | 4.5 | Linux Game Programming w/CD (Prima Tech's Game Development) ~ Mark Collins - Martin Donlin - Steve Baker - Ben Campbell Muska & Lipman/Premier-Trade Mark Collins ... |
| -4% | 34.00 | Lean Software Development: An Agile Toolkit for Software Development Managers ~ Mary Poppendieck - Tom Poppendieck Addison-Wesley Professional Mary Poppendieck - Tom Poppendieck |
| -4% | 33.49 | The Complete Pro Tools Handbook: Pro Tools/HD, Pro Tools/24 MIX, and Pro To ~ Jose Chilitos Valenzuela Backbeat Books Jose Chilitos Valenzuela |
| -10% | 12 | Microsoft Office Excel 2003 Step by Step ~ Curtis Frye Microsoft Press Curtis Frye |
| -8% | 15.13 | Microsoft Office Excel 2003 Step by Step ~ Curtis Frye Microsoft Press Curtis Frye |
| -3% | 37.95 | Real Process Improvement Using the CMMI ~ Michael West AUERBACH Michael West |
| -4% | 29.94 | CLR via C#, Second Edition (Pro Developer) ~ Jeffrey Richter Microsoft Press Jeffrey Richter |
| -5% | 19.99 | Physics for Game Developers ~ David Bourg O'Reilly Media, Inc. David Bourg |
| -4% | 24.89 | Game Interface Design ~ Brent Fox Course Technology PTR Brent Fox |
| -3% | 39.17 | Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wes ~ Erich Gamma - Richard Helm - Ralph Johnson - John Vlissides Addison-Wesley Professional Erich Gamma ... |
| -1% | 115.57 | Computer-Assisted Lead Finding and Optimization: Current Tools for Medicina ~ Wiley-VCH |
| -13% | 7 | Java 2 Game Programming (The Premier Press Game Development Series) ~ Thomas Petchel Course Technology PTR Thomas Petchel |
| -3% | 31 | Programming Windows, Fifth Edition ~ Charles Petzold Microsoft Press Charles Petzold |
| -13% | 6.99 | Windows Game Programming with Visual Basic and DirectX (With CD-ROM) ~ Wayne S. Freeze Que Wayne S. Freeze |
| -1% | 66.99 | Power System Analysis and Design (with CD-ROM) ~ J. Duncan Glover - Mulukutla S. Sarma Thomson-Engineering J. Duncan Glover - Mulukutla S. Sarma |
| -19% | 3.98 | Turing and the Computer: The Big Idea ~ Paul Strathern Anchor Paul Strathern |
| -3% | 27.00 | Real-Time Object-Oriented Modeling ~ Bran Selic - Garth Gullekson - Paul T. Ward John Wiley & Sons Bran Selic - Garth Gullekson - Paul T.... |
| -22% | 3.32 | Geocaching: Hike and Seek with Your GPS ~ Erik Sherman Apress Erik Sherman |
| -6% | 14.99 | The Game Localization Handbook (Game Development Series) ~ Heather M Chandler Charles River Media Heather M Chandler |
| -2% | 39 | Mathematics for 3D Game Programming & Computer Graphics (Game Development S ~ Eric Lengyel Charles River Media Eric Lengyel |
| -3% | 26.52 | Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to O ~ Brett D. McLaughlin - Gary Pollice - Dave West O'Reilly Media, Inc. Brett D. McLaughlin - Gary Polli... |
| -3% | 26.52 | JavaScript: The Definitive Guide ~ David Flanagan O'Reilly Media, Inc. David Flanagan |
| -2% | 50.09 | Electrical Design Guide for Commercial Buildings ~ William H. Clark McGraw-Hill/TAB Electronics William H. Clark |
| -9% | 7.91 | ISP Liability Survival Guide: Strategies for Managing Copyright, Spam, Cach ~ Timothy D. Casey Wiley Timothy D. Casey |
| -2% | 32.4 | Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wes ~ Erich Gamma - Richard Helm - Ralph Johnson - John Vlissides Addison-Wesley Professional Erich Gamma ... |
| -5% | 15.00 | Java Methods: An Introduction to Object Oriented Programming ~ Maria Litvin Skylight Pub Maria Litvin |
| -16% | 4 | The Y2K Personal Survival Guide ~ Michael S. Hyatt Regnery Publishing, Inc. Michael S. Hyatt |
| -3% | 21.37 | Adobe Photoshop CS2 One-on-One (One-On-One) ~ Deke McClelland O'Reilly Media, Inc. Deke McClelland |
| -2% | 34.49 | Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morga ~ David Gould Morgan Kaufmann David Gould |
| -3% | 20.00 | Learning Python, Second Edition ~ Mark Lutz - David Ascher O'Reilly Media, Inc. Mark Lutz - David Ascher |
| -1% | 62.31 | Computer Music Modeling and Retrieval: Third International Symposium, CMMR ~ Springer |
| -3% | 23.11 | Mastering Regular Expressions ~ Jeffrey Friedl O'Reilly Media, Inc. Jeffrey Friedl |
| -1% | 105 | Building Technology: Mechanical and Electrical Systems, 2nd Edition ~ Ben Stein Wiley Ben Stein |
| -5% | 12.01 | Pro Spring ~ Rob Harrop - Jan Machacek Apress Rob Harrop - Jan Machacek |
| -2% | 30.8 | Microsoft SharePoint: Building Office 2007 Solutions in C# 2005 (Expert's V ~ Scot P. Hillier Apress Scot P. Hillier |
| -2% | 31.02 | Working Drawing Manual ~ Fred A. Stitt McGraw-Hill Professional Fred A. Stitt |
| -8% | 5.95 | Designing Web Usability : The Practice of Simplicity ~ Jakob Nielsen Peachpit Press Jakob Nielsen |
| -2% | 29.00 | Agile and Iterative Development: A Manager's Guide ~ Craig Larman Addison-Wesley Professional Craig Larman |
| -1% | 61.99 | Game Physics (Interactive 3d Technology Series) ~ David H. Eberly Morgan Kaufmann David H. Eberly |
| -2% | 27.59 | Programming Ruby: The Pragmatic Programmers' Guide, Second Edition ~ Dave Thomas - Chad Fowler - Andy Hunt Pragmatic Bookshelf Dave Thomas - Chad Fowler - Andy Hunt |
| -2% | 21.99 | Game Engine Toolset Development ~ Graham Wihlidal Course Technology PTR Graham Wihlidal |
| -1% | 41.50 | Agile Software Development, Principles, Patterns, and Practices ~ Robert C. Martin Prentice Hall Robert C. Martin |
| 134.5 | Inclusive Design Guidelines for HCI ~ Collette Nicolle - Julio Abascal CRC Collette Nicolle - Julio Abascal |
| -4% | 13.49 | CSS Mastery: Advanced Web Standards Solutions ~ Andy Budd - Simon Collison - Cameron Moll friends of ED Andy Budd - Simon Collison - Cameron Moll |
| -6% | 7 | Digital Rights Management: Business and Technology ~ Bill Rosenblatt - Bill Trippe - Stephen Mooney Wiley Bill Rosenblatt - Bill Trippe - Stephen Mooney |
| -11% | 4 | Accessibility for Everybody: Understanding the Section 508 Accessibility Re ~ John Paul Mueller - John Mueller Apress John Paul Mueller - John Mueller |
| -2% | 23.94 | Head First Design Patterns (Head First) ~ Elisabeth Freeman - Eric Freeman - Bert Bates - Kathy Sierra O'Reilly Media, Inc. Elisabeth Freeman ... |
| -3% | 16.4 | Focus On SDL (The Premier Press Game Development Series) ~ Ernest Pazera Course Technology PTR Ernest Pazera |
| -2% | 23.50 | CSS Cookbook, 2nd Edition ~ Christopher Schmitt O'Reilly Media, Inc. Christopher Schmitt |
| -3% | 12.99 | LEGO MINDSTORMS NXT: The Mayan Adventure (Technology in Action) ~ James Floyd Kelly Apress James Floyd Kelly |
| -3% | 15.39 | Home Hacking Projects for Geeks (Hacks) ~ Tony Northrup - Eric Faulkner O'Reilly Media, Inc. Tony Northrup - Eric Faulkner |
| -2% | 22 | Basic Game Design & Creation for Fun & Learning (Game Development Series).B ~ Nanu Swamy - Naveena Swamy Charles River Media Nanu Swamy - Naveena Swamy |
| -2% | 24.5 | Game Programming All in One, Third Edition ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour |
| 82.29 | Developing Multi-Agent Systems with JADE (Wiley Series in Agent Technology) ~ Fabio Luigi Bellifemine - Giovanni Caire - Dominic Greenwood Wiley Fabio Luigi Bellifemine - Giovann... |
| -3% | 11.84 | Theory of Fun for Game Design ~ Raph Koster Paraglyph Raph Koster |
| -1% | 27.15 | Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graph ~ Frank D. Luna Wordware Publishing Inc. Frank D. Luna |
| -2% | 17.25 | Beginning Pre-Calculus for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger |
| -1% | 29.97 | Project Retrospectives: A Handbook for Team Reviews ~ Norman L. Kerth Dorset House Publishing Company, Incorporated Norman L. Kerth |
| -13% | 1.96 | The Zen of Direct3D Game Programming (Prima Tech's Game Development) ~ Peter Walsh Muska & Lipman/Premier-Trade Peter Walsh |
| -4% | 7.7 | Technology and Privacy: The New Landscape ~ The MIT Press |
| -2% | 13.45 | iMovie HD & iDVD 5: The Missing Manual ~ David Pogue O'Reilly Media, Inc. David Pogue |
| -1% | 28.49 | Game Development Essentials: Game Interface Design ~ Kevin Saunders - Jeannie Novak Thomson Delmar Learning Kevin Saunders - Jeannie Novak |
| -12% | 1.98 | Special Effects Game Programming with DirectX w/CD (The Premier Press Game ~ Mason McCuskey Muska & Lipman/Premier-Trade Mason McCuskey |
| -1% | 21.5 | Open Source Licensing: Software Freedom and Intellectual Property Law ~ Lawrence Rosen Prentice Hall PTR Lawrence Rosen |
| -1% | 36.25 | Game Programming Gems 2 (Game Programming Gems Series) ~ Mark DeLoura Charles River Media Mark DeLoura |
| -1% | 41.88 | Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8. ~ Allen R. Partridge - Allen Partridge Sams Allen R. Partridge - Allen Partridge |
| -2% | 9.41 | iMovie HD and iDVD 5 for Mac OS X (Visual QuickStart Guide) ~ Jeff Carlson Peachpit Press Jeff Carlson |
| -9% | 2.19 | Elementary Game Programming & Simulations Using Jamagic (Game Development S ~ Sergio Perez Charles River Media Sergio Perez |
| -2% | 10.18 | The Mac is Not a Typewriter, Second Edition ~ Robin Williams Peachpit Press Robin Williams |
| -5% | 3.98 | The Economics of Intellectual Property in a World without Frontiers: A Stud ~ Meheroo Jussawalla Greenwood Press Meheroo Jussawalla |
| 242.42 | Software Patents / With 2006 Cumulative Supplement ~ Gregory A. Stobbs Aspen Publishers Gregory A. Stobbs |
| 63.65 | Control System Design Guide, Third Edition: Using Your Computer to Understa ~ George Ellis Academic Press George Ellis |
| 54.28 | Business, Economics, and Finance with Matlab, GIS, and Simulation Models ~ Patrick L. Anderson Chapman & Hall/CRC Patrick L. Anderson |
| -3% | 5.73 | Online Game Interactivity Theory (Advances in Computer Graphics and Game De ~ Markus Friedl Charles River Media Markus Friedl |
| 32.86 | Statistics For The Terrified (4th Edition) ~ Gerald Kranzler - Janet Moursund - John H. Kranzler Prentice Hall Gerald Kranzler - Janet Moursund -... |
| 87.85 | Database and Expert Systems Applications: 17th International Conference, DE ~ Springer |
| -8% | 1.44 | Advanced 3D Game Programming With DirectX 7.0 ~ Adrian Perez - Dan Royer Republic of Texas Pr Adrian Perez - Dan Royer |
| 26.95 | Workflow in the 2007 Microsoft Office System ~ David Mann Apress David Mann |
| 45.67 | The PMP Exam: How to Pass On Your First Try (Test Prep series) ~ PMP, Andy Crowe Velociteach PMP, Andy Crowe |
| -1% | 17.79 | Software Cost Estimation and Sizing Mathods, Issues, and Guidelines ~ Shari Lawrence Pfleeger RAND Corporation Shari Lawrence Pfleeger |
| 32.7 | Designing Forms for Microsoft Office InfoPath and Forms Services 2007 (Micr ~ Scott Roberts - Hagen Green Addison-Wesley Professional Scott Roberts - Hagen Green |
| -1% | 17.38 | AI Techniques for Game Programming (The Premier Press Game Development Series) ~ Mat Buckland Course Technology PTR Mat Buckland |
| 34.81 | Programming Microsoft ADO.NET 2.0 Core Reference ~ David Sceppa Microsoft Press David Sceppa |
| -6% | 1.44 | Palm OS Game Programming (Premier Press Game Development Series) ~ Nicholas Pleis Muska & Lipman/Premier-Trade Nicholas Pleis |
| -1% | 7.35 | Gender Inclusive Game Design: Expanding The Market (Advances in Computer Gr ~ Sheri Graner Ray Charles River Media Sheri Graner Ray |
| 76.12 | Verification Methodology Manual for SystemVerilog ~ Janick Bergeron - Eduard Cerny - Alan Hunter - Andy Nightingale Springer Janick Bergeron - Eduard Ce... |
| -4% | 1.68 | Always Use Protection: A Teen's Guide to Safe Computing ~ Dan Appleman Apress Dan Appleman |
| -2% | 3.59 | Fundamentals of Audio and Video Programming for Games ~ Peter Turcan - Mike Wasson Microsoft Press Peter Turcan - Mike Wasson |
| -1% | 8.93 | Game Programming All in One (The Premier Press Game Development Series) ~ Bruno Miguel Teixeira de Sousa Muska & Lipman/Premier-Trade Bruno Miguel Teixeira de Sousa |
| -5% | 1.24 | Mobile Macromedia Flash MX with Flash Remoting & Flash Communication Server ~ McGraw-Hill/OsborneMedia |
| 32.59 | Service-Oriented Architecture (SOA): A Planning and Implementation Guide fo ~ Eric A. Marks - Michael Bell Wiley Eric A. Marks - Michael Bell |
| 88.64 | Systems Analysis and Design Methods ~ Jeffrey L Whitten - Lonnie D. Bentley McGraw-Hill/Irwin Jeffrey L Whitten - Lonnie D. Bentley |
| 28.57 | Game Architecture and Design: A New Edition ~ Andrew Rollings - Dave Morris New Riders Games Andrew Rollings - Dave Morris |
| 15.48 | Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Dev ~ Mickey Kawick Wordware Publishing Mickey Kawick |
| -1% | 4.5 | Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson |
| 38.91 | Harnessing Autodesk Civil 3D 2007 ~ Phillip J. Zimmerman Autodesk Press Phillip J. Zimmerman |
| 20.95 | Agile Web Development with Rails (Pragmatic Programmers) ~ Dave Thomas - David Hansson - Leon Breedt - Mike Clark - James Duncan Davidson - Justin Gehtland - A... |
| 15.72 | Introduction to 3D Game Engine Design Using DirectX 9 and C# ~ Lynn Thomas Harrison Apress Lynn Thomas Harrison |
| 60.72 | Structure and Interpretation of Computer Programs - 2nd Edition (MIT Electr ~ Harold Abelson - Gerald Jay Sussman The MIT Press Harold Abelson - Gerald Jay Sussman |
| 127.67 | Designing Accessible Technology ~ Springer |
| 14.95 | Beginning Math Concepts for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger |
| 9.06 | 3D Game Creation (Cyberrookies) ~ Luke Ahearn Charles River Media Luke Ahearn |
| 14.95 | Game Design: The Art and Business of Creating Games (Prima Tech's Game Deve ~ Bob Bates Course Technology PTR Bob Bates |
| 69.95 | Modern Systems Analysis and Design (4th Edition) (World Student) ~ Jeffrey A. Hoffer - Joey F. George - Joseph S. Valacich Prentice Hall Jeffrey A. Hoffer - Joey F. Ge... |
| 39.69 | Software Systems Architecture: Working With Stakeholders Using Viewpoints a ~ Nick Rozanski - Eóin Woods Addison-Wesley Professional Nick Rozanski - Eóin Woods |
| 19.91 | Advanced 3-D Game Programming with DirectX 8.0 (With CD-ROM) ~ Peter Walsh - Adrian Perez Wordware Publishing Peter Walsh - Adrian Perez |
| 28.87 | Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier |
| -2% | 1.66 | Professional WinFX Beta: Covers "Avalon" Windows Presentation Foundation an ~ Jean-Luc David - Bill Ryan - Ron DeSerranno - Alexandra Young Wrox Jean-Luc David - Bill Ryan - Ron ... |
| 34.91 | Systems Analysis and Design (6th Edition) ~ Kenneth E. Kendall - Julie E. Kendall Prentice Hall Kenneth E. Kendall - Julie E. Kendall |
| 24.15 | Game Programming Gems 3 (Game Programming Gems Series) ~ Dante Treglia Charles River Media Dante Treglia |
| 27.9 | Pro Drupal Development ~ John K. VanDyk - Matt Westgate Apress John K. VanDyk - Matt Westgate |
| 9.45 | Hacking the Xbox: An Introduction to Reverse Engineering ~ Andrew Huang No Starch Press Andrew Huang |
| 49.1 | Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner |
| 26.05 | Designing Interfaces: Patterns for Effective Interaction Design ~ Jenifer Tidwell O'Reilly Media, Inc. Jenifer Tidwell |
| 25.45 | Practical Java Game Programming (Game Development Series) ~ Dustin Clingman - Shawn Kendall - Syrus Mesdaghi Charles River Media Dustin Clingman - Shawn Kendall... |
| 39.3 | The Data Warehouse Toolkit: The Complete Guide to Dimensional Modeling (Sec ~ Ralph Kimball - Margy Ross Wiley Ralph Kimball - Margy Ross |
| 67.39 | Understanding Computer Science for Advanced Level (Understanding) ~ Ray Bradley Trans-Atlantic Publications Ray Bradley |
| -1% | 3.35 | Game Audio Programming (Advances in Computer Graphics and Game Development ~ James Boer Charles River Media James Boer |
| 16.89 | TextMate: Power Editing for the Mac (Pragmatic Programmers) ~ James Gray Pragmatic Bookshelf James Gray |
| 76.68 | Adversarial Reasoning: Computational Approaches to Reading the Opponent's Mind ~ Chapman & Hall/CRC |
| 73.00 | H.264 and MPEG-4 Video Compression: Video Coding for Next Generation Multimedia ~ Iain E. G. Richardson Wiley Iain E. G. Richardson |
| 63.17 | Bows & Arrows of the Native Americans ~ Jim Hamm The Lyons Press Jim Hamm |
| 22.96 | 2007 Microsoft Office System Inside Out ~ Microsoft Press |
| 26.18 | Software Tools ~ Brian W. Kernighan - P. J. Plauger Addison-Wesley Professional Brian W. Kernighan - P. J. Plauger |
| 37.68 | MCTS Self-Paced Training Kit (Exam 70-528): Microsoft .NET Framework 2.0 W ~ Glenn Johnson - Tony Northrup Microsoft Press Glenn Johnson - Tony Northrup |
| 24.71 | Programming WCF Services (Programming) ~ Juval Lowy O'Reilly Media, Inc. Juval Lowy |
| 24.88 | PMP: Project Management Professional Study Guide, 3rd Edition ~ Kim Heldman Sybex Kim Heldman |
| 31.78 | Real World Microsoft Access Database Protection and Security ~ Garry Robinson Apress Garry Robinson |
| 37.24 | AI Game Programming Wisdom (with CD-ROM) (Game Development Series) ~ Steve Rabin Charles River Media Steve Rabin |
| 7.5 | The Mac is Not a Typewriter, Second Edition ~ Robin Williams Peachpit Press Robin Williams |
| 22 | The Flash MX Project ~ Cheryl Brumbaugh-Duncan New Riders Press Cheryl Brumbaugh-Duncan |
| 25.24 | Programming an RTS Game with Direct3D ~ Carl Granberg Charles River Media Carl Granberg |
| 24.99 | Technology Projects: For Library Media Specialists and Teachers ~ Patricia Ross Conover Linworth Publishing Patricia Ross Conover |
| 24.92 | Medical Manager Student Edition 10 ~ Richard Gartee Thomson Delmar Learning Richard Gartee |
| 9.99 | CyberRegs: A Business Guide to Web Property, Privacy, and Patents ~ Bill Zoellick Addison-Wesley Professional Bill Zoellick |
| 12.18 | Hardening Apache ~ Tony Mobily Apress Tony Mobily |
| 11.27 | The Success of Open Source ~ Steven Weber Harvard University Press Steven Weber |
| 4.96 | In Search of Stupidity: Over Twenty Years of High Tech Marketing Disasters, ~ Merrill R. (Rick) Chapman Apress Merrill R. (Rick) Chapman |
| 11.61 | Game Design: Secret of the Sages ~ Marc Saltzman BRADY GAMES Marc Saltzman |
| 15.51 | Gameology: And the World of the Computer ~ David A. Caldarola Authorhouse David A. Caldarola |
| 28.39 | Pro .NET 2.0 Windows Forms and Custom Controls in C# ~ Matthew MacDonald Apress Matthew MacDonald |
| 23.94 | Indie Game Development Survival Guide (Game Development Series) ~ David Michael Charles River Media David Michael |
| 55.75 | LabVIEW Graphical Programming ~ Gary W. Johnson - Richard Jennings McGraw-Hill Professional Gary W. Johnson - Richard Jennings |
| 27.98 | Game Architecture and Design: Learn the Best Practices for Game Design and ~ Andrew Rollings - Dave Morris Coriolis Group Books Andrew Rollings - Dave Morris |
| 61.02 | Signal Integrity Issues and Printed Circuit Board Design ~ Douglas Brooks Prentice Hall PTR Douglas Brooks |
| 24.93 | The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars Apress Jacob Habgood - Mark Overmars |
| 87.83 | Win95 Game Programming ~ Mathias Rasch Abacus Software Mathias Rasch |
| 27.87 | Constructivism and the Technology of Instruction: A Conversation ~ Lawrence Erlbaum |
| -1% | 1.69 | The Best of Verity Stob ~ Verity Stob Apress Verity Stob |
| 19.35 | Intermediate Robot Building ~ David Cook Apress David Cook |
| 15.95 | Founders at Work: Stories of Startups' Early Days ~ Jessica Livingston Apress Jessica Livingston |
| 14.76 | Computer-Related Risks (ACM Press) ~ Peter G. Neumann Addison-Wesley Professional Peter G. Neumann |
| 20.37 | Titanic Lessons for It Projects ~ Mark Kozak-Holland Multi-Media Publications Inc Mark Kozak-Holland |
| 76.84 | Timing Verification of Application-Specific Integrated Circuits (ASICs) (P ~ Farzad Nekoogar Prentice Hall PTR Farzad Nekoogar |
| 29.44 | Learning Computer Applications: Projects & Exercises ~ Lisa A. Bucki D D C Pub Lisa A. Bucki |
| 3.95 | Game Design Perspectives (with CD-ROM) (Advances in Computer Graphics and G ~ Francois Dominic Laramee Charles River Media Francois Dominic Laramee |
| 4.98 | Awesome Game Creation: No Programming Required (Second Edition) (Game Devel ~ Luke Ahearn - Clayton E Crooks Charles River Media Luke Ahearn - Clayton E Crooks |
| 84.77 | The Concordance Database Manual (Expert's Voice) ~ Alan Haley Apress Alan Haley |
| 6.39 | TiVo Hacks: 100 Industrial-Strength Tips & Tools (Hacks) ~ Raffi Krikorian O'Reilly Media, Inc. Raffi Krikorian |
| 11.23 | More About Software Requirements: Thorny Issues and Practical Advice ~ Karl E. Wiegers Microsoft Press Karl E. Wiegers |
| 3.99 | Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game De ~ Kelly Dempski Course Technology PTR Kelly Dempski |
| -1% | 1.94 | The Flash Webisode Production Handbook (With CD-ROM) ~ John Moore Charles River Media John Moore |
| 4.06 | Secrets of the Game Business (Game Development Series) ~ Charles River Media |
| 32.99 | Head First PMP: A Brain-Friendly Guide to Passing the Project Management Pr ~ Andrew Stellman - Jennifer Greene O'Reilly Media, Inc. Andrew Stellman - Jennifer Greene |
| 50.37 | The PMP Exam: How to Pass On Your First Try (Test Prep series) ~ PMP, Andy Crowe Velociteach PMP, Andy Crowe |
| 29.67 | Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama N ~ Tracy Fullerton - Chris Swain - Steven Hoffman CMP Books Tracy Fullerton - Chris Swain - Steven Hoff... |
| 0.85 | Macworld DVD Studio Pro Bible (With DVD-ROM) ~ Todd Kelsey - Chad Fahs Wiley Todd Kelsey - Chad Fahs |
| 101.45 | Multi Frame Motion-Compensated Prediction for Video Transmission (The Sprin ~ Thomas Wiegand - Bernd Girod Springer Thomas Wiegand - Bernd Girod |
| 80.95 | Game Physics (Interactive 3d Technology Series) ~ David H. Eberly Morgan Kaufmann David H. Eberly |
| 32.99 | Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel VanEenwyk Sams Jason Busby - Zak Parrish - Joel VanEenwyk |
| 118.7 | Concepts and Applications of Finite Element Analysis, 4th Edition ~ Robert D. Cook - David S. Malkus - Michael E. Plesha - Robert J. Witt Wiley Robert D. Cook - David S... |
| 29.97 | Mathematics for 3D Game Programming and Computer Graphics, Second Edition ( ~ Eric Lengyel Charles River Media Eric Lengyel |
| 119 | Database and Expert Systems Applications: 17th International Conference, DE ~ Springer |
| 20.30 | Animating Real-Time Game Characters (Game Development Series) ~ Paul Steed Charles River Media Paul Steed |
| 5.95 | ACT TELECONFERENCING FILES PATENT FOR PROPRIETARY SOFTWARE.(ClarionWeb, Glo ~ Worldwide Videotex Digital - 1. 6. 2002 HTML |
| 65.00 | Recycling and Waste Management Guide to the Internet (Government Institutes ~ Roger M. Guttentag Government Institutes Roger M. Guttentag |
| 29.19 | Game Design Complete ~ Patrick O'Luanaigh Paraglyph Press Patrick O'Luanaigh |
| 118.73 | Rapid Prototyping Technology (Mechanical Engineering (Marcell Dekker)) ~ Kenneth Cooper CRC Kenneth Cooper |
| 41.93 | SPSS Survival Manual ~ Julie Pallant Open University Press Julie Pallant |
| 26.37 | Adobe Photoshop CS2 One-on-One (One-On-One) ~ Deke McClelland O'Reilly Media, Inc. Deke McClelland |
| 15.07 | The Icon Book: Visual Symbols for Computer Systems and Documentation ~ William Horton Wiley William Horton |
| 35.99 | The Black Art of Video Game Console Design ~ Andre LaMothe Sams Andre LaMothe |
| 29.67 | Head First Design Patterns (Head First) ~ Elisabeth Freeman - Eric Freeman - Bert Bates - Kathy Sierra O'Reilly Media, Inc. Elisabeth Freeman ... |
| 16.49 | AutoCAD 2007 For Dummies (For Dummies (Computer/Tech)) ~ David Byrnes - Mark Middlebrook For Dummies David Byrnes - Mark Middlebrook |
| 17.99 | Beginning Pre-Calculus for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger |
| 198.00 | Software Patents: Cumulative Supplement ~ Gregory A. Stobbs Aspen Publishers Gregory A. Stobbs |
| 38.39 | Enterprise Integration Patterns: Designing, Building, and Deploying Messagi ~ Gregor Hohpe - Bobby Woolf Addison-Wesley Professional Gregor Hohpe - Bobby Woolf |
| 212.70 | Deontic Logic in Computer Science: Normative System Specification ~ John0Jules Ch Meyer John Wiley & Sons Inc John0Jules Ch Meyer |
| 35.99 | CLR via C#, Second Edition (Pro Developer) ~ Jeffrey Richter Microsoft Press Jeffrey Richter |
| 25.17 | Elementary Game Programming & Simulations Using Jamagic (Game Development S ~ Sergio Perez Charles River Media Sergio Perez |
| 23.99 | The Game Producer's Handbook ~ Dan Irish Course Technology PTR Dan Irish |
| 169.99 | Software Patents: Cumulative Supplement ~ Gregory A. Stobbs Aspen Publishers Gregory A. Stobbs |
| 41.99 | BusinessObjects XI (Release 2): The Complete Reference ~ Cindi Howson McGraw-Hill Osborne Media Cindi Howson |
| 22.79 | Professional WinFX Beta: Covers "Avalon" Windows Presentation Foundation an ~ Jean-Luc David - Bill Ryan - Ron DeSerranno - Alexandra Young Wrox Jean-Luc David - Bill Ryan - Ron ... |
| 29.69 | Legal Guide to Web & Software Development (book with CD-Rom) ~ Stephen Fishman NOLO Stephen Fishman |
| 132.77 | Intellectual Property Protection in VLSI Design: Theory and Practice ~ Gang Qu - Miodrag Potkonjak Springer Gang Qu - Miodrag Potkonjak |
| 41.56 | Java Methods: An Introduction to Object Oriented Programming ~ Maria Litvin Skylight Pub Maria Litvin |
| 37.79 | Pro C# with .NET 3.0, Special Edition (Pro) ~ Andrew Troelsen Apress Andrew Troelsen |
| 206.46 | Digital Moving Pictures - Coding and Transmission on ATM Networks (Advances ~ J.-P. Leduc Elsevier Science J.-P. Leduc |
| 15.54 | Gameology: And the World of the Computer ~ David A. Caldarola Authorhouse David A. Caldarola |
| 27.5 | The Y2K Personal Survival Guide ~ Michael S. Hyatt Regnery Publishing, Inc. Michael S. Hyatt |
| 14.03 | Always Use Protection: A Teen's Guide to Safe Computing ~ Dan Appleman Apress Dan Appleman |
| 154.32 | Categorical Data Analysis With Sas and Spss Applications ~ Bayo Lawal - H. Bayo Lawal Lawrence Erlbaum Bayo Lawal - H. Bayo Lawal |
| 14.94 | Careers in E-Commerce Software Development (The Library of E-Commerce and I ~ Jason T. Roff - Kimberly A. Roff Rosen Publishing Group Jason T. Roff - Kimberly A. Roff |
| 29.67 | Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney |
| 72.65 | Verilog Digital Computer Design: Algorithms Into Hardware (Prentice Hall Mo ~ Mark Arnold Prentice Hall PTR Mark Arnold |
| 59.37 | Levine's Guide to SPSS for Analysis of Variance ~ Sanford L. Braver - David P. MacKinnon - Melanie Page Lawrence Erlbaum Sanford L. Braver - David P. ... |
| 98.62 | Computer System Architecture (3rd Edition) ~ M. Morris Mano Prentice Hall M. Morris Mano |
| 32.97 | Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graph ~ Frank D. Luna Wordware Publishing Inc. Frank D. Luna |
| 5.95 | Patented software conserves agency disk space. (CISGEM Technologies Inc., p ~ David C. Jones The National Underwriter Company David C. Jones Digital - 2 Pages - 5. 12. 1994 HT... |
| 7.35 | Build Your Own Website (Usborne Computer Guides) ~ Asha Kalbag E.D.C. Publishing Asha Kalbag |
| 97.95 | Inventing Software: The Rise of "Computer-Related" Patents ~ Kenneth Nichols Quorum Books Kenneth Nichols |
| 5.95 | 15 nations unite to fight spam.(Up front: news, trends & analysis): An arti ~ Nikki Swartz Association of Records Managers & Administrators (ARMA) Nikki Swartz Digital - 2 Pages ... |
| 27.55 | Game Design: Theory and Practice (With CD-ROM) ~ Richard Rouse - Mark Louis Rybczyk Wordware Publishing Richard Rouse - Mark Louis Rybczyk |
| 17.13 | Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Q ~ Scott Rosenberg Crown Scott Rosenberg |
| 29.67 | Programming Ruby: The Pragmatic Programmers' Guide, Second Edition ~ Dave Thomas - Chad Fowler - Andy Hunt Pragmatic Bookshelf Dave Thomas - Chad Fowler - Andy Hunt |
| 22.71 | The Flash MX Project ~ Cheryl Brumbaugh-Duncan New Riders Press Cheryl Brumbaugh-Duncan |
| 70 | The Data Warehouse Lifecycle Toolkit : Expert Methods for Designing, Develo ~ Ralph Kimball - Laura Reeves - Margy Ross - Warren Thornthwaite Wiley Ralph Kimball - Laura Reeves -... |
| 73.56 | 3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly |
| 15.63 | Theory of Fun for Game Design ~ Raph Koster Paraglyph Raph Koster |
| 5.95 | SEGUE SOFTWARE TO BE AWARDED US PATENT FOR WEB APPLICATION TESTING.(Company ~ Millin Publishing, Inc. Digital - 3 Pages - 13. 3. 2000 HTML |
| 32.88 | Statistics For The Terrified (4th Edition) ~ Gerald Kranzler - Janet Moursund - John H. Kranzler Prentice Hall Gerald Kranzler - Janet Moursund -... |
| 17.99 | Game Design Complete ~ Patrick O'Luanaigh Paraglyph Press Patrick O'Luanaigh |
| 39.95 | Home Education Library ~ Rod Smith Walnut Creek Cdrom Rod Smith |
| 31.49 | Introduction to 3D Game Engine Design Using DirectX 9 and C# ~ Lynn Thomas Harrison Apress Lynn Thomas Harrison |
| 26.37 | Physics for Game Developers ~ David Bourg O'Reilly Media, Inc. David Bourg |
| 22.19 | Ableton Live 6 Power!: The Comprehensive Guide ~ John Von Seggern Thomson Course Technology John Von Seggern |
| 5.95 | SIMPLIFIED WINS ALLOWANCE FOR PATENT ON DEVICE CONTROL IN CONVERGED NETWORK ~ Millin Publishing, Inc. Digital - 2 Pages - 6. 8. 2001 HTML |
| 20.99 | Ableton Live 4 Power! ~ Chad Carrier - Dave Hill Jr. Thomson Course Technology Chad Carrier - Dave Hill Jr. |
| 23.09 | Mapping and Modding Half-Life 2 Complete ~ Tim Holt Paraglyph Press Tim Holt |
| 102.95 | The Economics of Intellectual Property in a World without Frontiers: A Stud ~ Meheroo Jussawalla Greenwood Press Meheroo Jussawalla |
| 23.97 | Game Design Perspectives (with CD-ROM) (Advances in Computer Graphics and G ~ Francois Dominic Laramee Charles River Media Francois Dominic Laramee |
| 18.96 | Open Sources: Voices from the Open Source Revolution (O'Reilly Open Source) ~ Chris DiBona - Sam Ockman - Mark Stone - Brian Behlendorf - Scott Bradner - Jim Hamerly - Kirk McKus... |
| 49.99 | Build Your Own PC Game in Seven Easy Steps: Using Visual Basic ~ Scott Palmer Addison-Wesley Professional Scott Palmer |
| 39.95 | Game Developer's Guide to Cybiko (With CD-ROM) ~ Ernest Pazera Wordware Publishing, Inc. Ernest Pazera |
| 31.5 | Prioritizing Web Usability (VOICES) ~ Jakob Nielsen - Hoa Loranger New Riders Press Jakob Nielsen - Hoa Loranger |
| 18.96 | TiVo Hacks: 100 Industrial-Strength Tips & Tools (Hacks) ~ Raffi Krikorian O'Reilly Media, Inc. Raffi Krikorian |
| 32.99 | Pro .NET 2.0 Windows Forms and Custom Controls in C# ~ Matthew MacDonald Apress Matthew MacDonald |
| 112.50 | Water Software Systems Volume 2: Theory and Application (Water Engineering ~ Taylor & Francis Group |
| 71.89 | Software Configuration Management ~ Jessica Keyes AUERBACH Jessica Keyes |
| 19.27 | Definitive Guide to LEGO MINDSTORMS, Second Edition ~ Dave Baum Apress Dave Baum |
| 19.99 | Geocaching: Hike and Seek with Your GPS ~ Erik Sherman Apress Erik Sherman |
| 8.99 | Learn Computer Game Programming with DirectX 7.0 ~ Ian Parberry Wordware Publishing Ian Parberry |
| 19.77 | Robot Building for Beginners ~ David Cook Apress David Cook |
| 83.84 | FPGA-Based System Design (Prentice Hall Modern Semiconductor Design Series: ~ Wayne Wolf Prentice Hall PTR Wayne Wolf |
| 29.97 | Online Game Interactivity Theory (Advances in Computer Graphics and Game De ~ Markus Friedl Charles River Media Markus Friedl |
| 41.84 | Macworld DVD Studio Pro Bible (With DVD-ROM) ~ Todd Kelsey - Chad Fahs Wiley Todd Kelsey - Chad Fahs |
| 23.99 | The S.M.A.R.T. Guide to Digital Recording Software and Plug-ins (S.M.A.R.T. ~ Bill Gibson ArtistPro Bill Gibson |
| 32.99 | Game Architecture and Design: A New Edition ~ Andrew Rollings - Dave Morris New Riders Games Andrew Rollings - Dave Morris |
| 32.72 | Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable ~ Krzysztof Cwalina - Brad Abrams Addison-Wesley Professional Krzysztof Cwalina - Brad Abrams |
| 53.27 | A Graph-Theoretic Approach to Enterprise Network Dynamics (Progress in Comp ~ Horst Bunke - Peter J. Dickinson - Miro Kraetzl - Walter D. Wallis Birkhäuser Boston Horst Bunke - P... |
| 18.24 | Programming Sudoku (Technology in Action) ~ Wei-Meng Lee Apress Wei-Meng Lee |
| 47.46 | Agile Software Development, Principles, Patterns, and Practices ~ Robert C. Martin Prentice Hall Robert C. Martin |
| 68.95 | Computers and Games: First International Conference, Cg'98, Tsukuba, Japan, ~ Springer-Verlag Telos |
| 33.96 | The Art of Project Management (Theory in Practice (O'Reilly)) ~ Scott Berkun O'Reilly Media, Inc. Scott Berkun |
| 59.11 | Real Process Improvement Using the CMMI ~ Michael West AUERBACH Michael West |
| 19.00 | Developing Games That Learn ~ Len Dorfman - Narendra K Ghosh Manning Publications Len Dorfman - Narendra K Ghosh |
| 32.64 | Service-Oriented Architecture (SOA): Concepts, Technology, and Design (The ~ Thomas Erl Prentice Hall PTR Thomas Erl |
| 33.99 | Java 2 Game Programming (The Premier Press Game Development Series) ~ Thomas Petchel Course Technology PTR Thomas Petchel |
| 80.50 | Derivation and Validation of Software Metrics (International Series of Mono ~ Martin Shepperd - Darrel Ince Oxford University Press, USA Martin Shepperd - Darrel Ince |
| 23.07 | FileMaker Pro 8: The Missing Manual ~ Geoff Coffey - Susan Prosser O'Reilly Media, Inc. Geoff Coffey - Susan Prosser |
| 110.27 | Data Acquisition and Process Control with the M68HC11 Microcontroller (2nd ~ Frederick F. Driscoll - Robert F. Coughlin - Robert S. Villanucci Prentice Hall Frederick F. Driscol... |
| 62.28 | High Performance Group Key Management ~ Abdulhadi Shoufan VDM Verlag Dr. Mueller e.K. Abdulhadi Shoufan |
| 29.97 | Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson |
| 5.95 | GFMPL Web ... serving today's surface warfighter.(Geophysics Fleet Mission ~ Peter J. Washburn Thomson Gale Peter J. Washburn Digital - 1. 7. 2005 HTML |
| 41.99 | Oracle E-Business Suite Manufacturing & Supply Chain Management ~ Bastin Gerald - Nigel King - Dan Natchek McGraw-Hill Osborne Media Bastin Gerald - Nigel King - Dan ... |
| 113.93 | Synthesis and Optimization of Digital Circuits ~ Giovanni De Micheli McGraw-Hill Science/Engineering/Math Giovanni De Micheli |
| 88.4 | Design for Six Sigma in Technology and Product Development ~ Clyde M. Creveling - Jeff Slutsky - Dave Antis - Jeffrey Lee Slutsky Prentice Hall PTR Clyde M. Crev... |
| 15.00 | Teach Yourself Game Programming in 21 Days/Book and Cd-Rom (Sams Teach Yourself) ~ Andre Lamothe Sams Andre Lamothe |
| 23.97 | Basic Game Design & Creation for Fun & Learning (Game Development Series).B ~ Nanu Swamy - Naveena Swamy Charles River Media Nanu Swamy - Naveena Swamy |
| 16.00 | Glencoe Keyboarding Connections: Projects and Applications Office XP Studen ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill |
| 4.35 | Glencoe Keyboarding Connections: Projects and Applications Office XP Studen ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill |
| 36.46 | The Complete Pro Tools Handbook: Pro Tools/HD, Pro Tools/24 MIX, and Pro To ~ Jose Chilitos Valenzuela Backbeat Books Jose Chilitos Valenzuela |
| 29.97 | Animating Real-Time Game Characters (Game Development Series) ~ Paul Steed Charles River Media Paul Steed |
| 32.00 | Digital Libraries: Technology and Management of Indigenous Knowledge for Gl ~ Springer |
| 34.95 | Developing Games That Learn ~ Len Dorfman - Narendra K Ghosh Manning Publications Len Dorfman - Narendra K Ghosh |
| 12.99 | Programming and Customizing the 8051 Microcontroller (Tab Electronics Techn ~ Myke Predko McGraw-Hill/TAB Electronics Myke Predko |
| 15.59 | iMovie HD and iDVD 5 for Mac OS X (Visual QuickStart Guide) ~ Jeff Carlson Peachpit Press Jeff Carlson |
| 54.95 | Web and Software Development: A Legal Guide (With CD-ROM) ~ Stephen Fishman Nolo Press Stephen Fishman |
| 19.79 | iPhoto 6: The Missing Manual ~ David Pogue - Derrick Story O'Reilly Media, Inc. David Pogue - Derrick Story |
| 49 | Game Developer's Marketplace ~ Ben Sawyer - Alex Dunne - Tor Berg Coriolis Group Books Ben Sawyer - Alex Dunne - Tor Berg |
| 9.94 | Macromedia Studio MX All-in-One Desk Reference for Dummies ~ Damon Dean - Andy Cowitt For Dummies Damon Dean - Andy Cowitt |
| 135 | 2005 AWWA Water Security Congress ~ American Water Works Association |
| 136.56 | Strategic Management of Technology and Innovation ~ Robert A. Burgelman - Clayton M. Christensen - Steven C Wheelwright McGraw-Hill/Irwin Robert A. Burg... |
| 39.99 | Mobile Macromedia Flash MX with Flash Remoting & Flash Communication Server ~ McGraw-Hill/OsborneMedia |
| 18.24 | Hacking the Xbox: An Introduction to Reverse Engineering ~ Andrew Huang No Starch Press Andrew Huang |
| 10.5 | Macromedia Studio MX Bible ~ Joyce J. Evans - Donna Casey - Ron Rockwell - Charles Mohnike Wiley Joyce J. Evans - Donna Casey - R... |
| 8.74 | Intellectual Property Issues in Software (Photocopy Only) ~ National Research Council National Academy Press National Research Council |
| 29.97 | The Flash Webisode Production Handbook (With CD-ROM) ~ John Moore Charles River Media John Moore |
| 37.99 | Motorola MC68332 Microcontroller: Product Design, Assembly Language Program ~ Thomas Harman Prentice Hall PTR Thomas Harman |
| 37.50 | Advances in Database Technology - EDBT 2002: 8th International Conference o ~ Springer |
| 32.99 | Andrew Rollings and Ernest Adams on Game Design ~ Andrew Rollings - Ernest Adams New Riders Games Andrew Rollings - Ernest Adams |
| 15.56 | Getting It: Using Information Technology to Empower People With Communicati ~ Dinah Murray - Ann Aspinall Jessica Kingsley Publishers Dinah Murray - Ann Aspinall |
| 62.99 | Practical Support for CMMI-SW Software Project Documentation Using IEEE Sof ~ Susan K. Land - John W. Walz Wiley-IEEE Computer Society Pr Susan K. Land - John W. Walz |
| 35.99 | CCNP BCMSN Official Exam Certification Guide (4th Edition) (Exam Certificat ~ David Hucaby Cisco Press David Hucaby |
| 34.50 | 3D Games: Real-Time Rendering and Software Technology, Volume 1 (With CD-ROM) ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo |
| 135 | 2005 Customer Service Conference Proceedings on CD ~ American Water Works Association |
| 9.95 | Google brings search to the desktop.(Up front: news, trends & analysis)(Goo ~ Nikki Swartz Thomson Gale Nikki Swartz Digital - 1. 1. 2005 HTML |
| 64 | High Performance Group Key Management ~ Abdulhadi Shoufan VDM Verlag Dr. Mueller e.K. Abdulhadi Shoufan |
| 157.67 | Work with Display Units 92 (Work with Display Units) ~ North Holland |
| 32.97 | One Jump Ahead: Challenging Human Supremacy in Checkers ~ Jonathan Schaeffer Springer Jonathan Schaeffer |
| 37.79 | Microsoft SharePoint: Building Office 2007 Solutions in C# 2005 (Expert's V ~ Scot P. Hillier Apress Scot P. Hillier |
| 20 | Software Cost Estimation and Sizing Mathods, Issues, and Guidelines ~ Shari Lawrence Pfleeger RAND Corporation Shari Lawrence Pfleeger |
| 52.13 | The NURBS Book (Monographs in Visual Communication) ~ Les A. Piegl - Wayne Tiller Springer Les A. Piegl - Wayne Tiller |
| 100.11 | Engineering of Distributed Control Sytems ~ Nova Science Publishers |
| 22.83 | Software Tools ~ Brian W. Kernighan - P. J. Plauger Addison-Wesley Professional Brian W. Kernighan - P. J. Plauger |
| 79 | Engineering of Distributed Control Sytems ~ Nova Science Publishers |
| 23.99 | S.M.A.R.T. Guide to Becoming a Successful Producer/Engineer (S.M.A.R.T. Gui ~ Bill Gibson Thomson Course Technology Bill Gibson |
| 26.37 | Agile Web Development with Rails (Pragmatic Programmers) ~ Dave Thomas - David Hansson - Leon Breedt - Mike Clark - James Duncan Davidson - Justin Gehtland - A... |
| 59.95 | Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM ~ Wolfgang F. Engel Wordware Publishing Wolfgang F. Engel |
| 2.43 | Programming Sudoku (Technology in Action) ~ Wei-Meng Lee Apress Wei-Meng Lee |
| 67.86 | Control System Design Guide, Third Edition: Using Your Computer to Understa ~ George Ellis Academic Press George Ellis |
| 5.95 | Does ICR Keep Paper Forms Viable?: An article from: Information Management ~ John T. Phillips Association of Records Managers & Administrators (ARMA) John T. Phillips Digital - ... |
| 26.39 | The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars Apress Jacob Habgood - Mark Overmars |
| 16.49 | LEGO MINDSTORMS NXT: The Mayan Adventure (Technology in Action) ~ James Floyd Kelly Apress James Floyd Kelly |
| 85.33 | Fundamentals of Game Design (Game Design and Development Series) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings |
| 21.86 | Home Hacking Projects for Geeks (Hacks) ~ Tony Northrup - Eric Faulkner O'Reilly Media, Inc. Tony Northrup - Eric Faulkner |
| 29.99 | Advanced Maya Texturing and Lighting ~ Lee Lanier Sybex Lee Lanier |
| 35.88 | Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morga ~ David Gould Morgan Kaufmann David Gould |
| 56.66 | Engineering a Compiler ~ Keith Cooper - Linda Torczon Morgan Kaufmann Keith Cooper - Linda Torczon |
| 37.77 | Getting to Know ArcGIS Desktop: The Basics of ArcView, ArcEditor, and ArcIn ~ Tim Ormsby - Eileen Napoleon - Robert Burke Esri Press Tim Ormsby - Eileen Napoleon - Robert Burke |